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Useful Commands

CS:GO Practice Mode Commands

These commands are to be used in the chatbox, utilize alphabet key T in-game to enable chatbox.

Useful commands

Start practice mode

.setup

Opens the client settings menu

.settings

Makes you respawn at the spot you are standing (.stop to cancel)

.respawn

Toggles god mode (alias for the god command in console; requires sv_cheats to be on)

.god

Ends the round (alias for the endround command in console; requires sv_cheats to be on)

.endround

Opens the bot menu for easier access to most of the below commands

.bots

Adds a bot where you're standing (or crouching!)

.bot

To force a crouching bot

.crouchbot

.ctbot, .tbot: same as .bot, but forces the bot's team to CT or T

.ctbot
.tbot

Adds a bot at the point you're looking at (similar to the bot_place command)

.botplace

Removes the bot you're aiming at (can also use .kickbot or .removebot)

.nobot

Clears all bots (.clearbots, .removebots, .kickbots also work)

.nobots

CLIENT commands:

  • /ready - Marks you ready if /readyup has been done or wm_autoready is 1. Aliases: /rdy, /r

  • /unready - Marks you not ready if /readyup has been done or wm_autoready is 1. Aliases: /notready, /unrdy, /notrdy, /ur, /nr

  • /scores - Displays score if live. Aliases: /score, /s

  • /info - Display who the ready panel if closed. Aliases: /i

ADMIN commands:

  • /notlive - Cancels half and sets all as unready. Aliases: /nl, /cancelhalf, /ch

  • /cancelmatch - Cancels half and sets all as unready. Aliases: /cm

  • /readyup - If wm_autoready is 0, this command will be required to start/stop the ready system. Aliases: /ru

  • /readyon - Turns on or restarts the ReadyUp System. Aliases: /ron

  • /readyoff - Turns off the ReadyUp System if enabled. Aliases: /roff

  • /forceallready - Forces all players to become ready. Aliases: /far

  • /forceallunready - Forces all players to become unready. Aliases: /faur

  • /forcestart - Starts the match regardless of player and ready count. Aliases: /fs

  • /forceend - Ends the match regardless of status. Aliases: /fe

  • /minready <num> - Set or display the wm_min_ready console variable

  • /maxrounds <num> - Set or display the wm_max_rounds console variable

  • /aswap - Manually swaps all players to the opposite team

  • /t & /ct - Will set the Terrorist and Counter-Terrorist team names - Note: No longer changes the cvars wm_t and wm_ct

  • /active - Toggles the CVAR wm_active

  • /knife - Removes all money + weapons + c4 and executes wm_knifeconfig. Aliases: /ko3

  • /cancelknife - Cancels the knife round. Aliases: /ck

Useful fun commands

Change weapon/knife skin

.ws

Change glove skin

!glove

General commands

Opens the client settings menu

.settings

Saving grenade positions

Displays a menu to select saved grenade positions. .nades with no argument shows all nades. filter can be any of: nade ids, category name, player name, or part of a grenade name

.nades [filter]

Displays a menu of all saved grenades by category

.cats

Saves your current position as a grenade spot with the given name

.save <name>

Teleports you to a player's saved grenade (or your own if no player is named)

.goto <grenadeid>

Deletes the last grenade of yours that you used .goto (or .nades) to teleport to

.delete

Searches all grenade names for a text match

.find <text>

Modifying a saved grenade

All of the following commands can only be used on your grenades. They will apply to the last saved grenade you went to, whether by .save, .nades, or .goto.

Adds a grenade description to your last grenade

.desc <description>

Renames your last grenade

.rename <new name>

Adds a category to your last grenade

.addcat <category> ...

Removes a category from your last grenade

.removecat <category>

Removes all categories on your last grenade

.clearcats

Removes a category from all of your saved grenades

.deletecat <category>

Copies another user's grenade and saves it for you

.copy <username> <grenadeid>

Sets a delay on your last grenade. This is only used when using .throw against a category

.setdelay <delay>

Testing grenades

Teleports you back to where you threw your last grenade from

.last

Teleports you back a position in your grenade history (you can also do .back 5 to go to the 5th grenade you threw, for example)

.back

Teleports you forward a position in your grenade history

.forward

Saves you position to test flashbangs against it. Use this command in a spot you want to try to blind, then move and throw the flashbang; you will be teleported back to the position and see how effective the flashbang is. Use .stop to cancel.

.flash

Automatically throws all grenades matching the filter. With no filter, throws the last grenade you threw.

.throw [filter]

Makes it so no flashbangs will blind you (they still blind others)

.noflash

Spawn commands

Makes you respawn at the spot you are standing (.stop to cancel)

.respawn

Teleports you to a spawn #, using your team's spawns (CT or T). Closest spawn is used if no argument is given

.spawn <number>

Same as .spawn, but using CT only regardless of what team you are on

.ctspawn <number>

Same as .spawn, but using T only regardless of what team you are on

.tspawn <number>

Saves the closest spawn to you under a name, which can then be gone to via .spawn <name>

.namespawn <name>

Teleports you to your team's closest spawn from your current position

.bestspawn

Teleports you to your team's furthest spawn from your current position

.worstspawn

Bot commands

Opens the bot menu for easier access to most of the below commands

.bots

Adds a bot where you're standing (or crouching!); .crouchbot to force a crouching bot

.bot

Same as .bot, but forces the bot's team to CT or T

.ctbot
.tbot

Adds a bot at the point you're looking at (similar to the bot_place command)

.botplace

Spawns a bot boosting you (crouch-boosting if you're crouching); .crouchboost to force a crouching bot

.boost

Swaps your position with the nearest bot (temporarily, the bot will respawn in the original spot still)

.swapbot

Moves the last bot you placed to your current position

.movebot

Removes the bot you're aiming at (can also use .kickbot or .removebot)

.nobot

Clears all bots (.clearbots, .removebots, .kickbots also work)

.nobots

Saves all current bots to a file

.savebots

Loads bots from the file (written by the last .savebots)

.loadbots

Miscellaneous commands

Starts a timer when you start moving in any direction, and stops it when you stop moving, telling you the duration of time between starting/stopping

.timer

Starts a timer immediately and stops it when you type .timer2 again, telling you the duration of time

.timer2

Starts a countdown timer for the duration specified (in seconds), defaulting to the round duration (the mp_roundtime cvar).

.countdown <duration>

Speeds up the server clock briefly so smokes dissipate quickly

.ff

Give a number of seconds and a chat command, the command will automatically repeat at the given interval. For example: .repeat 3 .throw repeats .throw every 3 seconds

.repeat <interval> <command>

Runs the given chat command after a given duration (in seconds)

.delay <duration> <command>

Changes map (you can use a map name like .map de_dust2 or just .map to get a menu)

.map

Disables most practicemode settings (leaving infinte money on), restarts the round, and sets freezetime to sm_practicemode_dry_run_freeze_time (default 6) - you can also use .dry

.dryrun

Enables a partially-named setting, or "all" settings.

.enable <arg>

Disables a partially-named setting, or "all" settings.

.disable <arg>

Temporarily saves a position so you can .back to it (this adds the position to the list of grenade positions you've thrown)

.savepos

Toggles god mode (alias for the god command in console; requires sv_cheats to be on)

.god

Ends the round (alias for the endround command in console; requires sv_cheats to be on)

.endround

Breaks all func_breakable entities (most windows)

.break

Cancels a current action (this can stop many things: the .flash command, the .repeat command, and the .timer command)

.stop

.spec, .t, .ct: joins a team

.spec
.t
.ct

Bot replay commands

Opens replay mode menu

.replays

Opens the replay mode menu, or the last replay/role menu you had open

.replay

Names the replay you're currently working on

.namereplay

Names the role you're currently working on

.namerole

Finishes and saves current recording

.finish

Cancels current replay/recording

.cancel

Plays a replay id (all the roles), or a single role from a replay

.play <id> [role]

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Last updated 2 years ago

Note: bot replay support is currently a work in progress. It's not ready for general use yet. Installing the is also a good idea if you plan using these commands. Expect random crashes if you use these.

Also see the for more detail on using these commands effectively.

dhooks extension
notes for power users