Useful Commands
CS:GO Practice Mode Commands
These commands are to be used in the chatbox, utilize alphabet key T
in-game to enable chatbox.
Useful commands
Start practice mode
.setup
Opens the client settings menu
.settings
Makes you respawn at the spot you are standing (.stop
to cancel)
.respawn
Toggles god mode (alias for the god
command in console; requires sv_cheats to be on)
.god
Ends the round (alias for the endround
command in console; requires sv_cheats to be on)
.endround
Opens the bot menu for easier access to most of the below commands
.bots
Adds a bot where you're standing (or crouching!)
.bot
To force a crouching bot
.crouchbot
.ctbot
, .tbot
: same as .bot
, but forces the bot's team to CT or T
.ctbot
.tbot
Adds a bot at the point you're looking at (similar to the bot_place
command)
.botplace
Removes the bot you're aiming at (can also use .kickbot
or .removebot
)
.nobot
Clears all bots (.clearbots
, .removebots
, .kickbots
also work)
.nobots
CLIENT commands:
/ready
- Marks you ready if/readyup
has been done orwm_autoready
is 1. Aliases:/rdy
,/r
/unready
- Marks you not ready if/readyup
has been done orwm_autoready
is 1. Aliases:/notready
,/unrdy
,/notrdy
,/ur
,/nr
/scores
- Displays score if live. Aliases:/score
,/s
/info
- Display who the ready panel if closed. Aliases:/i
ADMIN commands:
/notlive
- Cancels half and sets all as unready. Aliases:/nl
,/cancelhalf
,/ch
/cancelmatch
- Cancels half and sets all as unready. Aliases:/cm
/readyup
- Ifwm_autoready
is 0, this command will be required to start/stop the ready system. Aliases:/ru
/readyon
- Turns on or restarts the ReadyUp System. Aliases:/ron
/readyoff
- Turns off the ReadyUp System if enabled. Aliases:/roff
/forceallready
- Forces all players to become ready. Aliases:/far
/forceallunready
- Forces all players to become unready. Aliases:/faur
/forcestart
- Starts the match regardless of player and ready count. Aliases:/fs
/forceend
- Ends the match regardless of status. Aliases:/fe
/minready <num>
- Set or display thewm_min_ready
console variable/maxrounds <num>
- Set or display thewm_max_rounds
console variable/aswap
- Manually swaps all players to the opposite team/t
&/ct
- Will set the Terrorist and Counter-Terrorist team names - Note: No longer changes the cvarswm_t
andwm_ct
/active
- Toggles the CVARwm_active
/knife
- Removes all money + weapons + c4 and executeswm_knifeconfig
. Aliases:/ko3
/cancelknife
- Cancels the knife round. Aliases:/ck
General commands
Opens the client settings menu
.settings
Saving grenade positions
Displays a menu to select saved grenade positions. .nades
with no argument shows all nades. filter
can be any of: nade ids, category name, player name, or part of a grenade name
.nades [filter]
Displays a menu of all saved grenades by category
.cats
Saves your current position as a grenade spot with the given name
.save <name>
Teleports you to a player's saved grenade (or your own if no player is named)
.goto <grenadeid>
Deletes the last grenade of yours that you used .goto (or .nades) to teleport to
.delete
Searches all grenade names for a text match
.find <text>
Modifying a saved grenade
All of the following commands can only be used on your grenades. They will apply to the last saved grenade you went to, whether by .save
, .nades
, or .goto
.
Adds a grenade description to your last grenade
.desc <description>
Renames your last grenade
.rename <new name>
Adds a category to your last grenade
.addcat <category> ...
Removes a category from your last grenade
.removecat <category>
Removes all categories on your last grenade
.clearcats
Removes a category from all of your saved grenades
.deletecat <category>
Copies another user's grenade and saves it for you
.copy <username> <grenadeid>
Sets a delay on your last grenade. This is only used when using .throw against a category
.setdelay <delay>
Testing grenades
Teleports you back to where you threw your last grenade from
.last
Teleports you back a position in your grenade history (you can also do .back 5
to go to the 5th grenade you threw, for example)
.back
Teleports you forward a position in your grenade history
.forward
Saves you position to test flashbangs against it. Use this command in a spot you want to try to blind, then move and throw the flashbang; you will be teleported back to the position and see how effective the flashbang is. Use .stop
to cancel.
.flash
Automatically throws all grenades matching the filter. With no filter, throws the last grenade you threw.
.throw [filter]
Makes it so no flashbangs will blind you (they still blind others)
.noflash
Spawn commands
Makes you respawn at the spot you are standing (.stop
to cancel)
.respawn
Teleports you to a spawn #, using your team's spawns (CT or T). Closest spawn is used if no argument is given
.spawn <number>
Same as .spawn, but using CT only regardless of what team you are on
.ctspawn <number>
Same as .spawn, but using T only regardless of what team you are on
.tspawn <number>
Saves the closest spawn to you under a name, which can then be gone to via .spawn <name>
.namespawn <name>
Teleports you to your team's closest spawn from your current position
.bestspawn
Teleports you to your team's furthest spawn from your current position
.worstspawn
Bot commands
Opens the bot menu for easier access to most of the below commands
.bots
Adds a bot where you're standing (or crouching!); .crouchbot
to force a crouching bot
.bot
Same as .bot
, but forces the bot's team to CT or T
.ctbot
.tbot
Adds a bot at the point you're looking at (similar to the bot_place
command)
.botplace
Spawns a bot boosting you (crouch-boosting if you're crouching); .crouchboost
to force a crouching bot
.boost
Swaps your position with the nearest bot (temporarily, the bot will respawn in the original spot still)
.swapbot
Moves the last bot you placed to your current position
.movebot
Removes the bot you're aiming at (can also use .kickbot
or .removebot
)
.nobot
Clears all bots (.clearbots
, .removebots
, .kickbots
also work)
.nobots
Saves all current bots to a file
.savebots
Loads bots from the file (written by the last .savebots
)
.loadbots
Miscellaneous commands
Starts a timer when you start moving in any direction, and stops it when you stop moving, telling you the duration of time between starting/stopping
.timer
Starts a timer immediately and stops it when you type .timer2 again, telling you the duration of time
.timer2
Starts a countdown timer for the duration specified (in seconds), defaulting to the round duration (the mp_roundtime
cvar).
.countdown <duration>
Speeds up the server clock briefly so smokes dissipate quickly
.ff
Give a number of seconds and a chat command, the command will automatically repeat at the given interval. For example: .repeat 3 .throw
repeats .throw every 3 seconds
.repeat <interval> <command>
Runs the given chat command after a given duration (in seconds)
.delay <duration> <command>
Changes map (you can use a map name like .map de_dust2
or just .map
to get a menu)
.map
Disables most practicemode settings (leaving infinte money on), restarts the round, and sets freezetime to sm_practicemode_dry_run_freeze_time
(default 6) - you can also use .dry
.dryrun
Enables a partially-named setting, or "all" settings.
.enable <arg>
Disables a partially-named setting, or "all" settings.
.disable <arg>
Temporarily saves a position so you can .back
to it (this adds the position to the list of grenade positions you've thrown)
.savepos
Toggles god mode (alias for the god
command in console; requires sv_cheats to be on)
.god
Ends the round (alias for the endround
command in console; requires sv_cheats to be on)
.endround
Breaks all func_breakable entities (most windows)
.break
Cancels a current action (this can stop many things: the .flash command, the .repeat command, and the .timer command)
.stop
.spec
, .t
, .ct
: joins a team
.spec
.t
.ct
Bot replay commands
Note: bot replay support is currently a work in progress. It's not ready for general use yet. Installing the dhooks extension is also a good idea if you plan using these commands. Expect random crashes if you use these.
Opens replay mode menu
.replays
Opens the replay mode menu, or the last replay/role menu you had open
.replay
Names the replay you're currently working on
.namereplay
Names the role you're currently working on
.namerole
Finishes and saves current recording
.finish
Cancels current replay/recording
.cancel
Plays a replay id (all the roles), or a single role from a replay
.play <id> [role]
Also see the notes for power users for more detail on using these commands effectively.
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